I wish to have the functionality of the led-image-viewer, but as a library, not an executable.
Why? Because if my app, for example, calls the led-image-viewer with -f(Play forever), and my app crashes, it leaves a child process running - and I cannot for the life of me find any way to have that process end if my process unexpectedly ends (Crashes, stop debugging etc).
If someone were willing to do this for pay, I would be happy for it to be open sourced
It needs to be callable from C#
It could, I guess, be written in C++ and come with a C# binding. In fact, this may be best so that bindings could be written for other languages (eg python)
Must have:
- Play a single image or animation
Only needs to be able to play streams. Does not need to support raw file types (eg gif or png) - Convert image or animation to stream
(Or it needs to be compatible with the streams created by the existing led-image-viewer) - loop count, duration and forever
- The ability to abort playing a stream.
Facilitates my app’s “Quck Media” feature which, at the press of a button, will interrupt what is currently playing, show something else, and then resume playing what was playing before.
MVP does not require the interrupted stream to resume from the frame it was on, starting again at the beginning is acceptable.
Should have (Would be interested in these, depending on extra cost):
- Way to play a stream starting at a specified frame
- The “Must have” abort functionality reports what frame it was on when it was aborted.
Used to facilitate resuming a stream that was interrupted by “Quick Media” at the frame it was interrupted on.
Could have (Would be interested in these, depending on extra cost):
- Bake options marked MM here into a created stream, so that they do not need to be specified when playing (Would obviously require new stream format)
Won’t have (Don’t need these features from original):
- Support for playing sequences and any associated features (eg shuffle)